Archive for the ‘Market Research’ Category

ONE MORE TIME: You’ve Got To Talk With Customers

Monday, February 26th, 2007

I was visiting a client of Enthiosys to discuss Agile Software Development practices and during the meeting my client mentioned that her company had recently created a New Product Development / Ideation group.  I looked at the wall and noticed an ideation process map and asked if that map was how this group intended to work. She replied yes, that that process map was the current thinking from this group. She detailed the process, which showed several sources of input into the New Product Development group. Among the sources listed included:

  • Corporate strategy
  • Corporate capabilities
  • Competitive assessment
  • Analyst research
  • New technology
  • Core competencies

There were a few more, but I honestly can’t remember what they were because what was missing just hit me like a 2×4 in the chest. Customer. The actual customers of this client were never listed on this chart. Not once. Not in qualitative research. Not in quantitative research. Simply not listed.

When I asked my client about this, she replied something like “Well, this may not be the final version of their process. I think they are planning on talking to customers, but I’m not sure. Customer support is listed as an input into the diagram — that should help, right?”

I told her that yes, soliciting input for New Product Concepts from internal groups such as sales, professional services, and customer support was helpful, but I also told her that I thought it was an egregious mistake to create a New Product Development / Ideation group that doesn’t talk directly with customers.

In the hopes of stating what should be blatlantly obvious, the foundation of innovation is understanding your customers. This includes talking with them.

QRCA 2006 Conference

Thursday, October 5th, 2006

I attended the annual QRCA conference last week. I was referred to the QRCA by Susan Abbott, an earlier reviewer of Innovation Games and a member of the QRCA. She suggested that I submit a talk. I did, and it was accepted. I was both thrilled, and frankly, a little anxious. After all, these people are the first-rate pros of Qualitative Market Research — how would they react to someone with my pedigree (a Masters in Science in Computer Science and Engineering from Michigan) talking about qualitative market research? As it turns out, they embraced both me and Innovation Games.

Before going there, I should discuss why it is important that product managers engage in qualitative market research. The simple answer is that if you’re not engaging with your customers you’re not going to know that what they need. If you don’t know what they need, you’re going to eventually miss the mark and fail to create compelling product and service offerings. This may take a long time (20 years or more if you’ve played your patent cards just right) but eventually you do need to talk with your customers. You say “Requirements Gathering” and I’ll say “market research”. You say “Usability” and I’ll say “Qualitative Research”. And we’ll both be happy, so let’s get on to the conference.

Right off the bat this conference was different from other conferences I’ve attended. The first item on their schedule was a “First-timers & Ambassadors meeting” in which they put the first-time attendees (people like me) into the main room and welcomed us to the conference. Ambassadors were present to help us network and talk with us about our interests and how we could make the most of the conference. This was a great idea, and it really set the right tone for the conference.

I speak at a lot of conferences, and my travel/work schedule is such that I don’t often get the chance to attend many of the great sessions that exist. I was fortunate, however, that I had time on Wed Sep 27th to attend Dr. Sharon Livingston’s presentation Projective Techniques: Discover The Magic Of Waking Dreams For Ground Breaking Qualitative Insight. Dr. Livingston is President of The Livingston Group, a qualitative research, brand equity and positioning, and new product development consultancy. I was especially motivated to attend Sharon’s talk, as she had helped me tailor my Innovation Games talk to better meet the QRCA professional.

I found her talk to be a fascinating experience. My favorite exercise was the use of a psychodrama structure designed to get access to what people are really thinking. Check out the following picture, which explains the technique. The “drama” part comes when you have people act out the various boxes and thought bubbles. This really brings the technique to life.

Sharon’s talk helped reinforce the many ways in which qualitative market research is used. She had stories of work her firm has done ranging from helping doctors talk to their patients about chronic constipation, to testing actors for believability when selling soap (shifty eyes? people don’t buy), to determining which photos tell the right “story” for an advertising campaign. Since I’m a software-enabled product person, these ideas tend not to occur for me. I don’t don’t think Innovation Games would be particularly useful in getting answers to these questions, which reinforces why QRCA is such a great resource.

Unfortunately, I was unable to attend any sessions on Thu the 28th as I had a work-related engagement with an Enthiosys customer who is based in Atlanta.

On Friday, I attended Steve August’s talk on Immersive Research. Steve is a principal at KDA Research here in San Francisco. They use a variety of technology based tools to help them conduct their research. I liked the different approach that these tools provide when compared to Innovation Games, and of course it left me wondering how other qualitative techniques can be adapted to the web.

My own talk was on Friday afternoon. The room was packed, which I like. My goal was to skip the slide deck and give the participants a taste for as many games as possible. In the end, we played Prune the Product Tree, Remember the Future, Buy a Feature, Spider Web, and 20/20 Vision.

It was a little chaotic, but the overall event was a lot of fun. But you really should attend a conference because you’re going to get something out of it, not just because it is another boondoggle. In the case of the QRCA, you should consider attending if your a product manager because you’ll gain some ideas on how you can better understand your customers and therefore drive your innovation strategy.

Get Your Team in the Room

Thursday, October 5th, 2006

One of the debates that people engaging in market research have is whether or not the research team should be in the room with customers during the research or behind the glass in a specially designed focus group facility. This is one of the classic cases of “it depends”. It depends on the team, the question that you’re trying to answer, and the relationship that you have with your customer.

You’ll find that in Innovation Games I advocate having the research team being present in the room. I think this create a stronger connection to the customers participating in the event (on many levels — cognitive, social, emotional, to name a few) and therefore a stronger commitment to take action on the results.

This, of course, doesn’t mean that everyone should be present at all times. If you have a member of the team that can’t be a good Observer (key skill? shut up and listen) then you may have to ask them to leave the room.

Dr. Michael Treacy Blatantly Mischaracterizes Voice Of The Customer

Friday, November 11th, 2005

Dr. Michael Treacy, Chief Strategist of GEN3 Partners, blatantly mischaracterized the purpose and value of “Voice of the Customer” market research at the 2005 PDMA National Conference Innovation in Product Development. Dr. Treacy stessed that you should “ignore” the Voice of the Customer, because no truly innovative idea has ever come from a customer.

Huh? Ignore market research? Customers are not innovative? What nonsense is this?

The point of market research is to help you understand your customer. There are many market research techniques. One class of techniques is generally referred to as the Voice of the Customer. I’ll say it again, because apparently it needs repeating: you don’t use these techniques to get innovations. You use them to better understand your customer — their problems, on their terms. Then, armed with this understanding, you can work to create the innovations they may not even know they are seeking.

As for the claim that no truly innovative idea has ever come from a customer? Controversial statements such as these may create keynotes that help you promote your own brand of consulting services (that apparently are designed to ignore the Voice of the Customer?) but fail to capture the genuine capacity for innovation that exists in today’s markets. To learn more, read this: Customer Made.

Developing A Better Understanding Of Your Customer Should Be Fun

Tuesday, October 25th, 2005

I can often tell when a client has been focusing too heavily on market research or requirements gathering “technique” by the kinds of reactions I get when suggesting that the product team needs to better understand their customers. When a product team groans out loud about doing this, I know there is a problem! Developing a better understanding of your customers should be fun, not something you dread! Lighten up a bit on the technique, and have a bit more fun. And if your team groans when they start talking about having fun, reread this blog again.